Hey everyone! I've got a question that I believe could spark an interesting conversation. How do vector images and clipart support the creation of visual elements for games and entertainment projects? I'm intrigued by the role these visual elements play in the gaming and entertainment industry, and I'm looking forward to hearing your thoughts on this creative process.
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While vector images and clipart are useful for early concept art and prototyping in Unity game development, their lack of detail and potential performance impact make them generally unsuitable for final in-game assets.